Difficulty System and Classes: Difference between revisions

From Wiki Ragnamex Hardcore
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
= 🧭 Getting Started in '''Ragnamex Hardcore''' =
= 📘 Starting Out in Ragnamex Hardcore =


Upon entering the server, all new players will begin in the final floor of Thanatos Tower: '''thana_boss'''. You will start as any class at max level 60 Base / 50 Job. To begin your adventure, you must seek out the wandering boss – the '''Dark Lord''' – and allow it to kill you. This death sequence is currently part of an in-progress lore system developed by the server creator, '''Triedge'''.
Upon creating your character in Ragnamex Hardcore, you'll start at the map thana_boss, the final floor of Thanatos Tower. Despite appearing as any class at max level (Base 60 / Job 50), the true adventure doesn't begin until you are defeated.


Once defeated, you will respawn as a '''Novice 1/1''' inside the '''St. Abbey''' map. Your first interaction will be with the NPC '''Receptionist'''. They will mock your demise and then offer you three unique paths to shape your gameplay experience:
Currently, this introductory sequence is under construction, as it ties into a larger narrative being developed by the server creator, Triedge. For now, to begin your actual journey, find and allow the roaming Dark Lord to kill you.


== ⚔️ Difficulty Modes ==
Once defeated, you'll be reborn inside inside_st_abbey as a humble Novice 1/1. Here, speak with the Receptionist NPC, who will mock your death before offering you a choice of three distinct paths:


=== 🔥 Hardcore Mode ===
== 💀 Difficulty Paths ==
'''"One life. One mistake. Everything lost."'''


Upon death, your character is reset to 1/1 Novice.
=== 🔥 Hardcore ===


You lose all your equipment, Zeny, and quest progress.
❌ Death is permanent — you return to Novice 1/1.


Intended for players who seek the ultimate challenge.
❌ Lose all your equipment, zeny, and progress.


Even going AFK, looking away, or answering a call without securing a safe zone can be fatal.
⚠️ Even a moment of distraction or AFK can mean the end.


{{Warning|This mode is brutal and punishing. Only for the boldest adventurers.}}
✅ Recommended for hardcore players seeking a brutal challenge.


=== 🐢 Slow but Surely ===
=== 🐢 Slow but Surely ===
'''"Patience is power."'''


You lose nothing on death.
✅ Keep all progress upon death.


Only receive 5% EXP penalty.
⬆ Lose only 5% of your current EXP.


All monsters and quests give 50% reduced EXP.
50% less EXP from quests and monsters.


Ideal for learning enemy patterns and pacing yourself.
✅ Great for cautious exploration and getting a feel for the world.


=== 🛠️ Craftsman's Way ===
=== 🛠️ Craftsman's Way ===
'''"Forge your legacy."'''


Receive only 10% EXP from quests.
❌ 0% EXP from monsters.


0% EXP gain from monsters.
⬇ Only 10% EXP from quests.


EXP is earned through crafting and gathering activities.
✅ Gain EXP from crafting and gathering.


Recommended for crafters with large material reserves.
✅ Ideal for crafting-focused playstyles and material hoarders.


== 🧙‍♂️ Available Classes ==
== 🧭 Class Selection ==
After choosing your path, you will be allowed to pick your starting class. Currently, all characters start directly as 2nd Job (non-transcendent).


'''Available classes:'''
After choosing your difficulty path, you will pick your class — skipping Novice 10 and First Class entirely. You will instantly become a non-transcended Second Class character.


Knight
Available classes:


Crusader
🛡️ Knight


Assassin
✝️ Crusader


Wizard
🗡️ Assassin


Sage
🧙 Wizard


Priest
📘 Sage


Monk
✝️ Priest


Hunter
🧘 Monk


{{Info|You immediately become the second job. There is no rebirth system in place.}}
🏹 Hunter


'''Important Notes:'''
⚠️ Note: These are the only available classes for now.


Certain classes merge skills from other job paths. For example:
== ⚒️ Hybrid Class Mechanics ==


'''Assassin''' has access to several '''Rogue''' skills (Rogue is not a selectable class).
Some classes are merged or modified:


'''Knight''' includes a selection of '''Blacksmith''' abilities (Merchants are not playable).
Assassin has access to Rogue skills.


Skills from 3rd and 4th jobs are selectively added to each class.
Knight includes Blacksmith abilities.


Currently, only the '''Sage''' has all advanced skills fully unlocked.
Sage is the only class with full access to 3rd and 4th job skills.


Other classes may have only the first row and column of their advanced skill trees available.
Other classes currently have access only to their first row and column of those higher-tier skills.


== 📊 Custom Skill Level Scaling ==
Merchant classes are not available.
In Ragnamex Hardcore, the skill system is modified significantly:


Many skills have different max levels than their official counterparts.
Their skills (e.g., from Whitesmith and Creator) are distributed among other classes in a limited fashion.


Some skills are capped at level 1, 3, or 4 instead of their usual maximums.
== 🧪 Skill Leveling Differences ==


Example: '''Vulture's Eye''' for Hunters only goes up to level 4 (instead of 10).
🧩 Skill scaling has been rebalanced server-wide.


{{Warning|Some skill descriptions still show outdated level caps and effects. Please verify manually when assigning points.}}
Nearly all skills have a lower max level than in official servers. This is to encourage tactical builds and reduce power creep.


This system is designed to encourage diversity and balance — don't worry if skills feel weaker at first, as their power may have been adjusted accordingly.
Original Max Level


== 💡 Final Thoughts ==
Ragnamex Max Level
'''Ragnamex Hardcore''' offers a unique and punishing take on classic Ragnarok Online. With roguelike mechanics, custom skill scaling, crafting-focused paths, and flexible class builds, it's a server that rewards knowledge, planning, and persistence.


Choose your path wisely, adventurer — and don't get too attached to your loot. 🪦
10
 
4
 
5
 
3
 
3 or less
 
Usually remains the same or becomes 1
 
For example:
 
Vulture’s Eye from Hunter, originally Lv10, is now capped at Lv4.
 
🔔 Some skill descriptions still reflect outdated levels. Please be cautious and experiment updates are ongoing.
 
== 📝 Summary ==
 
Ragnamex Hardcore offers a refreshing take on Ragnarok Online with:
 
💀 Real risk and real punishment.
 
🛠️ Unique crafting and leveling systems.
 
⚔️ Custom skill trees and stat growth.
 
Be ready to explore, adapt, and overcome the challenges that await in this roguelike-inspired version of Rune Midgard.
 
''"A 'Forsaken's Bandana I [NA]' is just the start. Survive long enough, and you may one day earn the right to wear a 'Legendary's Bandana of Havoc V [A]'."''

Revision as of 21:42, 31 May 2025

📘 Starting Out in Ragnamex Hardcore

Upon creating your character in Ragnamex Hardcore, you'll start at the map thana_boss, the final floor of Thanatos Tower. Despite appearing as any class at max level (Base 60 / Job 50), the true adventure doesn't begin until you are defeated.

Currently, this introductory sequence is under construction, as it ties into a larger narrative being developed by the server creator, Triedge. For now, to begin your actual journey, find and allow the roaming Dark Lord to kill you.

Once defeated, you'll be reborn inside inside_st_abbey as a humble Novice 1/1. Here, speak with the Receptionist NPC, who will mock your death before offering you a choice of three distinct paths:

💀 Difficulty Paths

🔥 Hardcore

❌ Death is permanent — you return to Novice 1/1.

❌ Lose all your equipment, zeny, and progress.

⚠️ Even a moment of distraction or AFK can mean the end.

✅ Recommended for hardcore players seeking a brutal challenge.

🐢 Slow but Surely

✅ Keep all progress upon death.

⬆ Lose only 5% of your current EXP.

⬇ 50% less EXP from quests and monsters.

✅ Great for cautious exploration and getting a feel for the world.

🛠️ Craftsman's Way

❌ 0% EXP from monsters.

⬇ Only 10% EXP from quests.

✅ Gain EXP from crafting and gathering.

✅ Ideal for crafting-focused playstyles and material hoarders.

🧭 Class Selection

After choosing your difficulty path, you will pick your class — skipping Novice 10 and First Class entirely. You will instantly become a non-transcended Second Class character.

Available classes:

🛡️ Knight

✝️ Crusader

🗡️ Assassin

🧙 Wizard

📘 Sage

✝️ Priest

🧘 Monk

🏹 Hunter

⚠️ Note: These are the only available classes for now.

⚒️ Hybrid Class Mechanics

Some classes are merged or modified:

Assassin has access to Rogue skills.

Knight includes Blacksmith abilities.

Sage is the only class with full access to 3rd and 4th job skills.

Other classes currently have access only to their first row and column of those higher-tier skills.

Merchant classes are not available.

Their skills (e.g., from Whitesmith and Creator) are distributed among other classes in a limited fashion.

🧪 Skill Leveling Differences

🧩 Skill scaling has been rebalanced server-wide.

Nearly all skills have a lower max level than in official servers. This is to encourage tactical builds and reduce power creep.

Original Max Level

Ragnamex Max Level

10

4

5

3

3 or less

Usually remains the same or becomes 1

For example:

Vulture’s Eye from Hunter, originally Lv10, is now capped at Lv4.

🔔 Some skill descriptions still reflect outdated levels. Please be cautious and experiment — updates are ongoing.

📝 Summary

Ragnamex Hardcore offers a refreshing take on Ragnarok Online with:

💀 Real risk and real punishment.

🛠️ Unique crafting and leveling systems.

⚔️ Custom skill trees and stat growth.

Be ready to explore, adapt, and overcome the challenges that await in this roguelike-inspired version of Rune Midgard.

"A 'Forsaken's Bandana I [NA]' is just the start. Survive long enough, and you may one day earn the right to wear a 'Legendary's Bandana of Havoc V [A]'."