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== βοΈ Difficulty Paths == You'll choose one of three gameplay styles that will determine the experience and challenge of your character: === '''π₯ Hardcore Mode''' === * Upon death, you are reset entirely to '''Novice 1/1''' * You will lose '''all equipment, zeny, and progress''' * All class choices must be made again * Every mistake is fatal β even going AFK or answering a call in a hostile area can mean your end ''Recommended for players who seek an extreme challenge.'' ---- === '''π’ Slow but Surely''' === * You retain your character and equipment upon death * You only lose '''5% of your current EXP''' * However, '''all quests and monsters give 50% less EXP''' ''Ideal for players who want to explore cautiously and learn the game mechanics.'' ---- === '''π οΈ Craftsman's Way''' === * You receive: * '''10% EXP from quests''' * '''0% EXP from monsters''' * Instead, you gain EXP from: * Crafting weapons and armors * Skinning and gathering materials * Any profession-related activity ''Perfect for players who enjoy crafting and have abundant materials to use.'' ----
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